I'm making a game. And I suck at it.
And that's all there really is to say on the matter.
In all seriousness, I've decided to start devlogging my progress in making this game considering I've already begun work on it, even if it isn't a lot.
The game I'm making will be an RPG by the name of 'Blanket's a Bilgerat', and I can't really explain a whole lot without dumping the entire plot
so instead I think I'll just list a bunh of adjectives that describe the game in their own sbstract sort of way.
If none of that made any sense to you, that's fine. As more devlogs are written I'll reveal more details but for now I'm still getting the hang
of neocities, and hopefully next time there will be some accompanying visuals and screenshots as I talk about it more.
In terms of gameplay, not a whole lot. As of 5/3/2025, you can walk around on a blank screen, and that's pretty much it.
In terms of conceptualizing though, I have a lot more done that I'm eager to reveal in the coming weeks as I toil away on this project.
All and all, not a whole lot to discuss here. I'm still getting the hang of game dev and it's going to take me awhile to really get going.
I decided to start devlogging to keep those who may not be getting the full behind the scenes look at development in the loop.
As development progresses, I'll have a lot more to say, but for now: